How Electronic Arts Used Employee Advocacy to Ignite Their Corporate Culture

With 20,000 employees hailing from 30 different locations and speaking a combined 6 languages, creating a unified corporate culture & employer brand was no easy feat.

Find out how Electronic Arts boosted company culture to the next level by creating a more connected and more informed global community for their employees.

In this case study you’ll learn:

  • How EA activated their employees as brand advocates
  • Why they used gamification to drive employee engagement and social sharing
  • What social media and employee communications results EA achieved using EveryoneSocial
  • How the company built a uniquely connected global company culture

 
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Adobe Offices.
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I love how easy it is to use. The competition doesn't even compare.

Dell Office.
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Our most successful salespeople leverage EveryoneSocial.

NTT Data Employees.
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The ease-of-use for both users and content curators sets EveryoneSocial head and shoulders above the crowd.

Electronic Arts Office.
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Where once employees felt like they worked for Electronic Arts, now they felt like they ARE Electronic Arts.